eye sack
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eye sack
god of thunder who crack the sky swing your hammer way up high in chariot of gold ride across the clouds the black storm is unfold burning mist is but a shroud seeds and honey milk and blood a sacrifice to thunder god laid in ship of oak on final sail to fate steel is at side drifting to the open gates of valhalla shields of gold valhalla great warriors hall i swing my sword in the wind i feel the powers all within valhalla valhalla god of thunder lightning rain the winds of glory whispers your name pounding pounding of hooves and wheels forks of lightning at your heels sword of steel held up high lightning strikes from blackened skies fallen heroes in battle slain awaits my arrival at the gates of valhalla shields of gold valhalla great warriors hall i raise my fist to the air in the creed of powers and glory swear valhalla shields of gold valhalla great warriors hall i swing my sword in the wind i feel the powers all within valhalla shields of gold valhalla great warriors hall i raise my fist to the air in the creed of powers and glory swear valhalla
translation:
narrator: a serb, a croat, and a bosnian have passed away.
god/saint peter: my fellows, watch out for the black clouds.
serb: what kind of clouds?
god/saint peter: if you stand on a black cloud, you'll get in a relationship with a very ugly person
narrator: a few days later, the bosnian is walking with an ugly girl.
serb: what happened?
bosnian: shut up man, i stepped on a black cloud
(serb and croat laugh)
narrator: two weeks later, the croat is walking with an even uglier girl.
bosnian: what happened?
croat: dude, i stepped on a black cloud.
(serb and bosnian laugh)
narrator: a month later, the serb is walking with a very beautiful girl.
croat: what happened?
very beautiful girl: i stepped on a black cloud.
rokni prevod u opisu sledeci put ako te mrzi da titlujes
Kako te nije mrzelo brate ahaha
welcome to ng
thank you!
immaculate level design and a worthy successor of the first jeri tower. the shooting mechanics are simple, yet smooth and extremely responsive, it feels great to blast eldrtich abomination lvl? death's heads, the juicy particle technique you went for pushes the pico-8 to its absolute limits and i cannot believe you made it work in 60 frames per second, incredible technical achievement, seriously, hats off! i'm sorry i went on a tangent over particles and shooting, but it just felt so good. as i'm writing this, i'm wondering how long this review is going to be in the end because if i spent a good solid paragraph complimenting you on the shooting and seriously technically impressive pico-8 particle systems of guts realistically splattering over the floor in 3d space, how much space will the rest of the game take? okay, lets get back on track i guess. the shooting is one thing, the guts are another, however, the movement???? the movement is its own different beast. im sorry for the spoilers dear viewer (and not so much sorry for spoilers succojones since you made the game), but i mentioned earlier that this game has a simulated movement in 3d space, yeah i shouldve waited until now to bring it up, i'm so sorry, i'll be careful to structure my sentecnes more carefully in the future. anyway, yeah, the movement kicks so much ass like holy shit this would even make freds72 blush, ive played so many of his games and read all of his devlogs, but the movement in his games always felt clunky and restricted by the pico-8 console limitations like limited colors and slow text speed, but however this game managed to break all of that and actually offer a seamless type of movement where every object feels like a proper 3d object and not some bullshit billboard baggins sprite rotating and being constrained by underpowered 2d console. seriously, hats off to you! it is seamless just as dark souls 3 seamless coop mod is seamless, i cant see any seams, the culling is flawless, no need for painters alghorythm bullshit i dont care about this this simulates 3d polygons so well its amazing it makes you think pico-8 was always a quirky 3d retro game engine to begin with like the movement is so good holy shit, its not rigid and static, it has momentum, its like mario brothers the arcade game or red alert on virtual boy god damn it feels so good, seriously hats off to you! and dont even get me started on the level design, its so. freaking. good! ! ! you constantly need to think where you move, what type of bullets you shoot and how every decision will affect your
not reading all that but thanks :)
ay yo, welcome to newgrounds
hey! Good to see you here
this is peak but it could be just a tad bit better
Joined on 5/24/22